![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/81178636-8559-4de6-9a33-c6bb8f83bf35_rw_1920.png?h=34334580c82de3795bcc8b9ca7942f2c)
The hidden object game Pearl's Peril was created back in 2012 as a flash game for Facebook. In 2017 I joined the team as UI/UX Designer to help improve the look and consistency of the game for the transition to the mobile market and beyond.
![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/a3c9dfb9-a124-4277-8970-bdbce62a342d_rw_1920.png?h=c9d793b222e29e3a6ffdc83ad8619d7b)
These are some examples comparing the early designs and revisited UI.
![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/9c0a5ef8-d8b9-4b0f-8930-dbea83f2144d_rw_1920.png?h=427304e5c1712482d2e421afc429cdeb)
![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/ab5c652d-bf90-4229-bf65-61bd55c37d21_rw_1920.png?h=3d3d368fc45c5b01b20a9e807df9d02e)
![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/6b7b5e3c-464c-4788-b5d2-4185c6641c83_rw_1920.png?h=c2a13bb01c517c82dbe61775ea45abbf)
![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/c59904ff-3df8-4c68-bd96-8e5863b12713_rw_1920.png?h=f1f08f94a936afd35d203f04441be9ac)
![](https://cdn.myportfolio.com/22bce215-ee4c-48ed-be3f-8d893350c4fd/53af48ec-c3d8-4d34-82e5-9858ba0c22da_rw_1920.png?h=9d4d8105384bbfd762047eea9b00d8eb)